Myogi has 3 turrets, Kongo has 4, Fuso has 6, all the same gun caliber, all are decently mobile, if not most mobile in their tier, all have above average plating and a weak citadel. If only because they have more options. Take RN meanwhile, where you go from silly armoured T4 and T5 to weakly armoured from T6 onwards, you go from 343 mm to 381 mm to 356 mm to 381 mm to 406 mm to 419 mm. From t7 though, you should know a few things about AP mechanics and armor schemes because that's where the gun caliber becomes a bit deficient for a BB. and the BB in the IJN line is fast from tier 4 and up to tier 9 and 10 then its slow. Overall, the line isn't however less consistent than RN BBs. IJN cruisers are probably the best to start since they have a pretty straightforward progression and are all around competent ships without any notable stinkers in between. I liked the Crusaders very much, but when I reached Valentine I was "oh my god, this is so slow! The tanks of the UK traditionally favour rate of fire and penetration ability over sheer … What are generally the best tanks for every rank? I do have brothers in arms, plus commander is at 84% recon. But in any conceivable conflict between the two countries… Pages in category "Nations" The following 42 pages are in this category, out of 42 total. ", then I reached Cromwell and I really liked that tank, I still do, not as good as the German ones due to the typical the bullets problem, low damage, but one of the best British tanks at least as far as my playstyle is concerned. It depends on which BR range you want to play later. © 2021 by Gaijin Games Kft. Yes, you may get lucky and land a crippling shot on one and bounce the next, but in most cases, you'll have the turret or hull crew knocked out first, and then ended in the next shots. It’s the fastest of all tier Is, and the gun can deal more damage per clip than any other tier I, allowing it to destroy enemies in mere moments. The 3-inch Carrier Gun and Churchill follow the same pattern of slow speed. So what? These are important for me as playing from Australia I need the most to get the most accurate reliable shot as quick as possible. By the time you've reached T V, things will hopefully become a lot clearer all by themselves and from looking at the tech tree alone, as well as growing insight into the game mechanics and in-game economy. The wiki is nice to get values from, but the fluff text is often something you can ignore, because it's dumb. I saw the vehicle overview videos, but in all honesty they are just crap. I think the French and USSR cruisers are the most solid across all tiers and they play very similarly and are fun and exilarating to play, as you need to expose yourself and can get deleted easily if you make a mistake...but it's oh so rewarding burning up the reds and showing them the light! Although there aren't many good lineups above that, the whole nation suffers from big gaps in the BR range, making it difficult to create good lineups. CV: Don't touch them yet unless you really want to. The Sherman Firefly and Challenger line looked promising but I dropped this nation. This doesn't mean they are "the best" that comes to what you personally need to perform well. As a F2P player, the going can get really tough even at Tier VI already, although maybe it's not quite as harsh any more now that WG have introduced discounts and things like the Arsenal and Daily Shipments and such, and generally more free stuff. It was (again) an answer to OP's question. Architectural History, Warships 1860-1906, Tanks pre-1950. The Challenger 2 (CR2) is the main battle tank of the British … As others have said, you can do a lot worse than the IJN cruisers - they're generally a good balance between guns and torps, and give a good introduction to the class. For example: For a Tier V ship, Bretagne’s armor is not bad. In answer to the OP, Germany, Russia or USA are the best starter nations. So do König, Oktyabrskaya Revolutsiya and Kongou. By There are many great answers in this thread. Powered by Invision Community. Firstly, welcome! 381s in the line have weaker HE than the rest. The… I’m running vents to assist with reload and such. But still. jist food for thought??? Fast guns, faster speed but less guns, etc. Also I don't try to shoot another shoot in the same spot, once I hit something and something is damaged, I need to hit something else to damage something else from his tank. Take the Lunar Challenge Feb. 12-22 Sandbox 2021: HE Shells Rebalance Feb. 8-15 Special World of Tanks Valentine's Day Gear! Grinding the tree the tanks are all mostly garbage til tier 5, you unlock 1 single tank and you get nothing to support it yet you jump up into the next full be. Just my opinion, I'm interested in what other people will say. Matilda.... it's so slow it hurts. To simplify matters America, Germany and Russia utilise the most meta mechanics with mobility and ache which go a long way to foolproofing them. I have yet to play the Object 257, KV-1S and KV-85 (I had long had the IS-7 by that point), but I know that the latter two are great tanks … Full Which American Tank Line is Right for You Guide. Very recommended to catch the Chi nu 2 with war bonds(one of the best prems tanks in game for tier 3 matchs...is a 4.7 tank in 3.7 BR!!!!! Be aware that secondaries and AA guns fire automatically when something is in range; this makes you visible from further away than you normally are (in the same way, main guns make you *very* visible when firing); if you're playing something sneaky, this may not be a good thing. Which nation and/or tree is the best to start with? Then I looked online, and I saw that the nations are very unbalanced, and the British tanks are terrible! Every World of Tanks player has his favorite vehicles on each tier and his types for the best ones. Introduction. In every area other than the lower bow plating, Kongou, OR, König and Iron Duke are just way better armoured, be it the deck (where most HE lands), the barbettes, Iron Duke and König also have better belt and citadel protection (and 15% more hp). My advice was aimed at someone asking for a line with relatively low skill floor, as I interpreted it. If you wanted an AA skilled BB, Bretagne basically only provides a decent mid-range AA, which outperforms Iron Duke in AA spec because it kicks in 1 km earlier, but it has less long range. What are the best tanks for every nation? Don't have 10.0 yet but just having the best pen doesn't make up for enough and I'm not convinced the armour packages will compensate enough. would cut down on wasted time searching or forgetting what tank you were initially looking for a crew for. hard mode). As the tiers rise however, the slow tanks give way to more well-rounded ones. I noticed that other tanks were better than me. so a looooooot of lions with him) US is good all around except maybe 8.7 because you face premium spam. What is Bretagne better at than New York and Iron Duke? If you fancy giving DDs a go (and who wouldn't - they're magnificent?! Which Tank Line is Right for You? And the best tanks for every nation? Probably more like eight or ten such daily wins though. Kirov is a pain though. While Russia has a lot of protection due to the shape of most tanks, high damage but low accuracy making them extremly deadly at low range. And it's a similar story with the Royal Navy DDs, Tier II to VI are absolutely nothing special but then comes the cracking Jervis at Tier VII and makes up for all of it. It certainly holds it's own against equal tiered opponents, and her belt armor even extends up to the the bow of the ship, just above the waterline. It's about your perception how you play the game and what you want from your tanks. Prime Gaming: Charm Collection Is Here! Stay away from Brits! Uhm, what? The first few ships are ho-hum bog-standard dreadnoughts. France = the worst tier 1 and 2,u need to wait until 4.+ BR to get some fun with them(except B1 Bis,thats a good defensive tank like the Jumbo)...regular 4.+ (only 3 tanks or 4 if u pay for the prem tank) a very bad 5.7 with only 1 tank  ARL44,its a good tanks but cant fight alone (2 tanks to play in 5.7 if u pay for the prem. With parts scavenged from captured and abandoned vehicles, these tanks are truly unique and bring … Cruisers: they're the hardmode class and I'd avoid them unless specifically interested in them. (except AMX13-90 thats a cheap and very OP light) from 7.7+ like all the nations there nothing special, © 2021 by Gaijin Games Kft. In every single tier, with the possible exception of tier VII, they are amongst the top tanks at their tier. I also play brits, as my third or fourth nation, just because of the cool factor, nice basic color of tanks and when I want challenge (ie. I can say the have a lot of tanks until 6.7,from there u need some patience to reach the other good tanks in 8+ BR(the 7.+ tanks are not bad but...not good too,just meeeh) How to pick a tank or nation in WoT. One question for the good players, vents or coated … The German tanks are as resistent as the British ones, except the have a lot more speed, a working. The tanks of the UK traditionally favour rate of fire and penetration ability over sheer damage. Perfect for erasing those pesky wheeled tanks too. At Tier V, where the game gets harder anyway, the line includes a ship that is regarded by many players as painfully underpowered and weak. In this article we’ll be looking into my favorites at each tier, focusing primarily on the top dogs at Tier 10. Other than that strip of belt armor, she has the usual 19mm plates vulnerable to overmatch by any other battleships, so take care when fighting others. Instead of critisizing my advice, maybe you should focus more on formulating your own advice. 381s in the line have weaker HE than the rest. As far as I understood, the nations with the best tanks are: (1) Germany and Russia (2) USA (3) France and Italy (4) Britain and Japan. :). So you want to quickly get a few ships to access that source. pick each crew memeber one by one because they have explosive bullets that deal a lot of damage afterwards. Introduction. @Chullainn - Apropos (sort of) the discussion about suitable BB lines: something that may not be obvious right away is that the nature of damage done with HE and AP rounds isn't the same. One question for the good players, vents or coated optics? Across the line IJN, ignoring T3, there are two jumps in caliber and one break in playstyle. Soviet tanks - if you like to be in the thick of the action, these are the tanks for you. Brit's are my best nation, the balance of gun stabilization from tier 1 while everyone else waits to tier 4 or 5. Be aware though that each nations flavour changes as the game progresses. You sound like you are surprised or something. This one boasts an outrageous win rate … I don't recommend RN DD, because they are slow and need proper positioning skills. (part of the reason that the RN BB line is contentious is that their HE rounds are very effective, to the point that you can do okay in them only ever firing HE; you shouldn't of course - see the point about repairable damage - but this doesn't stop people, and it's a really bad habit to get into, as it won't work in most other BB lines that you might want to play later, forcing you to re-learn, and possibly waste time curing any acquired bad habits). Early tier tanks are mostly heavily armoured and slow, as their real-world equivalents were designed for the purpose of supporting infantry. I'm installing the game as I type this and the only WG game I've played is WOTBlitz; so I'm going in completely blind. I had a few situations where I would hit an enemy 3 times only for him to turn around and 1-shot me, this was not always the case but generally I felt I was fighting an uphill battle. In fact I quite like plucky little Emerald.
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